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Shotgun-Tact

LinksItch.io
Year:
2024
Role:
Programmer, Level Designer
Tech:
Unity, C#, Aseprite
Platforms:
PC

What I did

I built Shotgun-Tact during a 48-hour game jam. It is a time-slowing top-down shooter that won first place at WTF x IGDC Jam 2024.

Highlights

  • Implemented the core shooting, time-slowing, and level flow in Unity.
  • Created pixel art and level design under a 48-hour production window.
  • Placed first among more than 340 submissions from a jam with over 1,900 participants.

Media